

If you rush all-out but it does not kill your opponent, you will more likely lose the game. Never go all-out on a rush unless you're sure the opponent will not beat the rush.Note that this rush will only work because your opponent is also not the best. Do not rush if you see certain things like a Ring of Fire, Bloon Impact, Burny Stuff and a good defense, etc. In Round 13, send a Regrow Rainbow (Zebra on mobile due to nerfs on the rush) rush to win easily and always win of any person you are battling against ONLY IF YOU SEE A WEAKNESS.Use 3/2 or 4/2 cannons to deal with the economy bloons. Ninjas are utterly useless (except for 4/2)against economy bloons sent by your opponent.They solidify your camo detection and even your regen and regular bloon popping power as a whole. When the time comes, when you can afford them with your income, feel confident in spamming 2/3 or 3/2 Ninjas and 2/3 Snipers.As soon as you reach an income of $2,850, you can spam the grouped pink bloons to send bloons while still increasing your income) (if you somehow attempted to play for the long game and farm for income despite the warnings. Keep in mind that in a normal set of rules, it takes 2m30s to get your money back from efficient eco bloons.


Please note the following aspects when talking about strategies in Bloons TD Battles:

If you do not kill them first chance you get you are gambling that they won't kill you at their first opportunity. Some players want to play the long game while others will kill you at the first opportunity they get.Preventing your opponent from generating an income.Some good tips around strategies include: You will need to concentrate on economy/income, strengthen your strengths, and press on your opponent's weaknesses. To do this one will need to understand the strengths and weaknesses of all towers. The winner, barring error, is the player most able to capitalize on the weakness of their opponent and most able to counter the opponent's strategy. Unlike other Bloons Tower Defense games, your opponents in BTD Battles are eligible to change their strategy to counter yours. 8.3 Farmless (Cobra, Ninja, Engie, Preferrably heli or wizard) by clicktuck.8.2 UnBreakable (Sniper,BananaFarm, SuperMonkey :Ninja) -By Nickredace.8.1 GRoD, PRoDs, WRoDs, CLoDs, RRoDs, CoDs and MoDs: Defend Yourself.8 Defending yourself against the Aggressor.7.3 GRoDs, PRoDs, BRoDs, RYoDs, CLoDs, RZRoDs, RRoDs, CoDs, etc.: Your Best Friends and Worst Enemies.7.1 The Basics of playing the Aggressor.7 Playing the "Aggressor" - A Guide to Bloon-Spam.6.2 BFB (Boat, farm, Boomer / Monkey buccaneer, Banana farm, Boomerang Thrower).6 Mobile strategies (Don't try these on flash!).5.18 Indoor Pools (Boommerang, Farm, Buccaneer).5.15 Zen Garden (Bomb, Boat, Ninja, Optional).3 Description of each tower's usefulness in BTD Battles.
